Build The Legend of Zenda Game in Unity and Blender (CC) – Mammoth Interactive

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$500   $66 – Build The Legend of Zenda Game in Unity and Blender (CC) – Mammoth Interactive

In this course, you learn how to build a 3D game with Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game “The Legend of Zenda” and its functionality in Unity. You learn how to code in C# and build video game levels. Don’t worry if you’ve never coded before. We start simple and add more to the game as the course goes on.

Why Unity®?

Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.

Then you create 3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity®.

Why Blender?

Blender, like Unity, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

Is this course for me?

Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

This course is targeted towards anyone who wants to learn game development. Our primary target students are complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.

What programs do I need?

To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity® (for game set-up and coding). Unity® and Blender are free to download. Please download and install Unity® and Blender before purchasing this course. This course was recorded on a Mac computer, but you can use Unity® and Blender on a PC.

Course Curriculum

Let’s Make Some Games

T01. Introduction to Unity

T02. Introduction to Coding

T03. Introduction to Inputs

T04. Introduction to Prefabs

01G. Player Movement

02G. Weapons

03G. Enemies

04G. Camera and User Interface

05G. Terrains

06G. Level Design

Introduction to Blender

07K. Character Art

08K. Weapons Art

09K. Basic Enemy Art

10K. Strong Enemy Art

11K. Swivel Cannon Art

12K. Dungeon Art

13K. Spawn Temple Art

14K. Dungeon Entrance Temple Art

15G. Humanoid Models

16G. Beat the Dungeon

17G. Effects and AI

Zenda Source Code and Assets

Student Showcase and Newsletter

$500   $66 – Build The Legend of Zenda Game in Unity and Blender (CC) – Mammoth Interactive

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