Introducing Dart – Packt Publishing

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Master the Dart Editor to jump right into application development
Digest the ins and outs o…

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$50   $18 – Introducing Dart – Packt Publishing

Introducing Dart

An exciting and immersive introduction to learning client side Dart programming

An exciting and immersive introduction to learning client side Dart programming

About This Video

  • Master the Dart Editor to jump right into application development
  • Digest the ins and outs of Dart client side programming by implementing a simple browser-based game
  • Learn how to manipulate the document model and interact with the user through the keyboard
  • Build a fully functional game called “Dart Worm” that can be expanded upon

In Detail

As the internet becomes more of an application platform, the need to develop more feature-rich and immersive applications grows! Dart is a fantastic class-based, object-oriented language that pushes back on the idea that JavaScript should have a monopoly on web application development. It can be used both server side (dartVM) and client side (web browser) to build any application from a simple script to a full-blown 3D web game.

Introducing Dart is a joyride of game programming where the user harnesses the power of the Dart programming language. The techniques shown in these videos can easily be applied and expanded upon to create any kind of interactive web application.

We begin by learning how to install the Dart development environment, and how to get started using the Dart Editor. We then walk through building our game step-by-step until we are left with a fully functional game called “”Dart Worm””.

At the first step you will be introduced to the Dart SDK and the Dart editor software. This will provide the environment where we will design and develop our main project. Then you will learn how to use Dart to access the elements on a web page (called the DOM). Once these elements are accessed you will be shown how to manipulate them by calling methods, and how to add and remove elements from the DOM dynamically.

As we move on we will be covering specific Dart classes that will help us bring the different components of our game to life. We will learn how to animate our game, keep score, and present the user with controls. Eventually, we will be putting everything we learned together and building our final game.

When you have completed these videos, you will have all of the tools necessary to build and deploy a fully functional web application using the Dart programming language.

Course Curriculum

Getting Started with the Dart Editor

  • The Course Overview (1:58)
  • Installing the Dart SDK and Editor (2:08)
  • Jumping in with Our First Dart Program (3:39)
  • Setting Up Our Worm Project (3:27)
  • Getting the HTML and CSS for the Game in Place (4:51)

Interacting with the DOM Using Dart

  • Using the querySelector() Method to Find DOM Elements (3:02)
  • Calling Methods on DOM Elements (2:03)
  • Dynamically Adding and Removing Elements from the DOM (3:11)

Putting Some Boogie in the Worm

  • Caring and Feeding for Your Worm (4:20)t
  • The Dart Random Number Generator (2:29)
  • Using Timers to Create Simple Animations (2:35)
  • Creating and Implementing a Proper Worm Class (3:27)

Reacting to Key Press Events

  • Handle Key Press Events (2:05)
  • Figuring Which Key Was Pressed by the User (1:42)
  • Implementing the Game Logic for Pause, Resume, and Reset (3:29)

Putting the Game Together

  • Implementing Collision Detection (2:59)
  • Implementing the Win and Game Over Scenarios (3:12)t
  • Testing Our Gameplay and Cross-compiling to JavaScript (2:14)

Adding Some Flair

  • Using CSS to Add Some Flair to Our Game (3:04)
  • Dart and CSS Animations (4:53)
  • Conclusion and Further Expansions of the Game (3:14)

$50   $18 – Introducing Dart – Packt Publishing

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