Blender 2.81 – Substance Painter – Sci Fi Asset Creation

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Original price was: $59.00.Current price is: $21.00.

As a bonus in this training you will also find two complete models that have been produced with the same creative techniques, a complete droid and a complete mecha,

Purchase this course you will earn 21 Points worth of $2.10!
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Achieve more with the Blender 2.81 – Substance Painter – Sci Fi Asset Creation course, priced at just Original price was: $59.00.Current price is: $21.00. on GBESY.biz! Explore our extensive collection of over 60,000 downloadable courses in Everything Else. We offer professional, self-paced digital education at up to 80% off original rates. Start transforming your expertise now!

As a bonus in this training you will also find two complete models that have been produced with the same creative techniques, a complete droid and a complete mecha,

Blender 2.81 – Substance Painter – Sci Fi Asset Creation course with special price just for you$59  $23

Blender 2.81 – Substance Painter – Sci Fi Asset Creation

Blender 2.81 - Substance Painter - Sci Fi Asset Creation

What you’ll learn
  • Discover specific Blender 2.8 modeling tools and apprehend Substance painter
  • Create an asset ready to be imported into a game engine
  • Discover a workflow from A to Z for the creation of a futuristic rifle
Requirements
  • Knowing the basics of Blender training from A to Z is a plus but not required
  • Good knowledge of the computer tool
  • Having a recent graphic card
Description

In this training we will discover the process of creating science fiction assets. We will take as example the creation of a rifle for video game.

This training will allow you to discover a complete workflow and discover features of both software.

This training is divided into 5 chapters that will follow the process of creating the basic forms to texturing and importing into a game engine.

Get Blender 2.81 – Substance Painter – Sci Fi Asset Creation  download

In the first chapter we will watch in depth the specific modeling tools that we will use in Blender, once these notions have been acquired, we will be able to proceed to the modeling of the rifle in chapter two. In chapter 3 we will add details into the model. Chapter 4 will be in Substance painter for texturing, and then we will come back to Blender in Chapter 5 to render the project on both rendering engines Cycles and Eevee. We will also discover how to make a complete set to experiment new forms and We will import our final model on Sketchfab and Unity.

As a bonus in this training you will also find two complete models that have been produced with the same creative techniques, a complete droid and a complete mecha, these models are rigged and textured ready to be used in your projects. I do not put any restrictions into it.

The source files are included in the training and allow you to understand the entire workflowfrom the beginning to the end.

Who this course is for:
  • 3d graphists
  • Game designers
  • Illustrators

Get Blender 2.81 – Substance Painter – Sci Fi Asset Creation  download

Blender 2.81|Blender 2.81 – Substance Painter – Sci Fi Asset Creation|Sci Fi Asset Creation|Substance Painter

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