Building an Architectural Walkthrough Using Unity – Packt Publishing

In Stock

Original price was: $85.00.Current price is: $21.00.

Building an Architectural Walkthrough Using Unity – Packt Publishing Download. This is a practical and useful tutorial covering exactly what you need to kn…

Purchase this course you will earn 21 Points worth of $2.10!
Quantity

Unlock Expert Knowledge: Discover the Premium Building an Architectural Walkthrough Using Unity – Packt Publishing Course Exclusively at GBESY. Elevate your skills and achieve career success by learning from world-renowned instructors and industry experts through our extensive library of premium self-paced courses.

Salepage link: At HERE. Archive: http://archive.is/1Zr8H

$85   $26 – Building an Architectural Walkthrough Using Unity – Packt Publishing

Building an Architectural Walkthrough Using Unity

Walk around in your own architectural design with the Unity Game Authoring system

Walk around in your own architectural design with the Unity Game Authoring system

About This Video

Enliven static images and technical drawings with an interactive Unity app

Walk around freely, climb stairs, open doors…explore!

This is a practical and useful tutorial covering exactly what you need to know to use architectural design in your own projects

In Detail

Translating CAD or BIM models into a real-time application can seem a tiresome ordeal. Luckily, Unity is very accessible for architects with some 3D experience and it makes importing and presenting models a fun task to do. Architectural visualization through Unity will help you analyze designs and make related decisions even before the actual building is built.

Starting from 3D models in common architectural software, we will discuss the workflow to load the models into Unity and even incorporate model changes. The building model will be refined, with better materials and lighting, so it looks attractive to the visitor. With a few basic scripts, we add the necessary interactivity and finally export it into an application you can share.

This video tutorial shows an efficient and easy approach to apply an architectural 3D model into your project for quick and reliable results.

Course Curriculum

Importing Architectural Models in Unity

  • Introduction and Workflow Overview (3:04)
  • From SketchUp to Unity (3:45)
  • From ArchiCAD to Unity (Step 1) (2:50)
  • From ArchiCAD to Unity (Step 2) (2:37)
  • Updating Models (3:49)
  • Improving Performance (3:46)

Navigating an Architectural Model

  • Adding a First-person Controller (5:27)
  • Preventing Running Through Walls (4:16)
  • Adding a Third-person Controller (3:47)
  • Loading a Different 3D Character (5:48)
  • Adding a Mini-map (4:24)

Improving Materials with Shaders and Textures

  • Textured Materials with Bump and Specular Mapping (5:27)
  • Using a CubeMap for Sky and Clouds (2:56)
  • Using a Better Glass Shader (4:53)
  • Procedural Materials Using Substances (4:10)
  • Cutout Textures Using Alpha Maps (3:27)

Adding Lights and Shadows

  • Lighting Types (2:51)
  • Adding a Sun with Shadows (2:30)
  • Interior Lights Using Point and Spot Lights (3:50)
  • Lightmapping (Preparation) (2:24)
  • Lightmapping (Calculation) (3:29)t

Animating Objects and Lighting

  • Understanding Animation in Unity (2:53)
  • Creating a Rotating Cube (3:29)
  • Keyframing an Opening Door (2:38)
  • Opening and Moving an Elevator (6:42)
  • Setting Up a SunStudy Animation (4:25)

Scripting to Add Interactivity

  • Creating Your First Script (2:49)
  • Editing a Script in Monodevelop (3:33)
  • Triggering the Rotation of GameObject (5:31)
  • Switching a Material with a Script (5:51)
  • Adding a GUI to the Material Switcher (3:42)

Expanding the Scripts

  • Hiding and Showing Objects (4:09)
  • Switching between Cameras (7:23)
  • Resetting the Player (6:13)
  • Picking Objects (5:56)
  • Displaying Object Information (6:43)

Presenting the Final Walkthrough

  • Bringing Everything Together – The Build Settings (3:35)
  • Building the Result and Pl (3:24)
  • Building for other Platforms – Example iOS (3:02)
  • Compiling and Running the iOS App (2:48)
  • Adding a Mobile Controller (1:46)
  • Some Final Refinements (5:13)

$85   $26 – Building an Architectural Walkthrough Using Unity – Packt Publishing

Unlock Expert Knowledge with the Building an Architectural Walkthrough Using Unity – Packt Publishing Course on GBESY.

Access over 70,000 premium learning programs curated by leading experts and renowned authors at GBESY. Our Building an Architectural Walkthrough Using Unity – Packt Publishing course provides actionable knowledge and real-world skills through:

  • Expert Authors: Learn from renowned figures like John Overdurf, Conor Harris, Samir Kahlot, and more.
  • Flexible Learning: Enjoy self-paced study for ultimate convenience.
  • Comprehensive Resources: Benefit from detailed manuals and step-by-step guidance.
  • Lifetime Access: Get ongoing learning with free updates.
  • Secure Purchase: Your transactions are protected with 256-bit AES encryption and verified payment gateways (PayPal, Stripe).
  • Instant Download: Access your Building an Architectural Walkthrough Using Unity – Packt Publishing course immediately after payment from your account dashboard or via email. Learn on any device.
0/5 (0 Reviews)
0/5 (0 Reviews)
Status

Language

Author

Reviews

There are no reviews yet.

Be the first to review “Building an Architectural Walkthrough Using Unity – Packt Publishing”

Your email address will not be published. Required fields are marked *

Back to Top